Rescue La Vallette — An Adventure in Time
Malta , 2007 to Unknown
Compendium: Information and Communication Technology (ICT)
Background
The La Vallette Adventure is a project using storytelling, games and quests to make pupils use the available technology of Word, Excel, PowerPoint, the Internet and email to carry out tasks.
The motivation of the initiative
To show that there are other ways of teaching a skills-based subject. Using a scenario and an interesting storyline, students can learn ICT skills in a context they understand and are familiar with.
Participants
Primary and secondary schools.
Aims and targets
Objectives of the initiative
For students to work collaboratively in a fun and motivating environment and to acquire ICT skills in the process.
Target group
Students aged 10 to 13. Last year in primary to first years in secondary schools.
Methods applied to reach the objective (technological and/or pedagogical)
The basic methodology is group work. The four members of each team have a particular role to perform although as a team they also have to decide on best options. The game follows a similar method employed in WebQuests although the tasks are not set at the start of the quest but unveiled as the learner progresses through the game.
Strategy and actions
Level of implementation
The game has a historic orientation and is set in a Maltese context so originally it was intended to be implemented at just the national level. However, following the EU eLearning Award, teachers from other countries are also trying it out.
Implementation
At the moment the game is not part of any formal system. Anyone who would like to try out a different method of teaching ECDL skills is welcome to try the game.
Monitoring and evaluation
Funding/Cost effectiveness
Budget
Not available.
Sustainability/Transferability
Outcomes/impacts
Achievements
Specific results
A thorough evaluation is still to be implemented.
Success factors
Lessons learnt
The pedagogy is what drives the technology and not the other way round. A shift in methodology is required where the teacher becomes a supporting actor rather than the main guru on the stage. The teacher still has a very important role to play as the learning outcomes can be influenced by the enthusiasm shown by the teacher. Documentation suggests a number of supplementary activities for the learners. Much more than the suggested activities can be done with a little creativity from all the participants.

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